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Automobilista 2: Neues Fahrzeug, AI-Verbesserungen - V0.8.3.1 und V0.8.3.2 im Detail

24.04.2020

Reiza Studios hat die Version 0.8.3.1 und einen Hotfix für Automobilista 2 bereitgestellt. Alle Einzelheiten zu den Verbesserungen findet ihr hier.

Automobilista 2: Neues Fahrzeug, AI-Verbesserungen - V0.8.3.1 und V0.8.3.2 im DetailAutomobilista 2: Neues Fahrzeug, AI-Verbesserungen - V0.8.3.1 und V0.8.3.2 im Detail  Zoom Nachdem zu Automobilista 2 bereits vor wenigen Tagen der aktualisierte Fahrplan für die Early-Access-Version präsentiert wurde, hat Reiza Studios im Anschluss die Version 0.8.3.1 und dazu ein kleines Hotfix-Update veröffentlicht.

Schwerpunktmäßig bringt V0.8.3.1 "ein neues Fahrzeug, anpassbares HUD, weitere AI-Updates und die üblichen Korrekturen und Verbesserungen", heißt es ganz offiziell.

Ein Blick auf das ausführliche Änderungsprotokoll detailliert den Umfang der Versionen.

Automobilista 2 - Early Access V0.8.3.2-Changelog:
-Fixed telemetry HUD switching
-Added new function to improve AI skill / performance on 1st lap
-Fixed inverted FFB on Fuscas, F-Vee, F-Vintages
-Adjusted gearbox tolerances for P052

Automobilista 2 - Early Access V0.8.3.1-Changelog:
CONTENT
-Added Puma P052 to GT5 class
-Added new Jerez layout (no Senna chicane)

UI and HUD
-Added initial HUD Layout Editor (from OPTIONS -> EDIT HUD LAYOUT)
-Added Initial telemetry HUD page
-Fixed missing car class icons
-Fixed class positions incorrectly displaying during single class/practice
-Fixed Superkart/Stockv8 mini class icons
-Blocked lap timer incorrectly displaying in HUD 'off' variant
-Disabled currently unused containers/elements
-Created separate leaderboard and lap/position info HUD elements
-Disabled leaderboard by default on 'light' HUD variant
-Adjusted trackmap zoom mechanics and tweaked graphical elements
-Revised start light HUD element
-Adjusted text colour and border of player in HUD leaderboard
-Added missing vehicle stats for MIT Lancer R and RS
-Updated trackmaps for VIR (all configs), Snetterton (all configs), Velocitta (all configs), Jerez 2019; Added Missing track logo for Snetterton
-Increased vehicle preview resolution

PHYSICS, FFB and AI
-Reduced wheel contact factor in all open wheelers (reducing chances of cars launching into the air with relatively minor contact) corrected mass of several independent detatchable parts
-F-Classic G3M1: Fixed default gear ratio for 7-speed gearbox
-F-Ultimate: Adjusted torque curve and throttle map for smoother power delivery
-Minor tyre tread adjustments to F-Classic (all gens), Ultima GT, MCR 2000, MRX P4, F-3, MIT Lancer R and RS
-Added TC / ABS to MIT Lancer R and RS when running Authentic driving aids
-F-Classic (all gens): adjusted default front wing setting for better aero balance
-Adjusted AI prudence when challenging human opponent
-AI behavior tweaks: smoother lateral reactions and brake application; less performance variation depending on AI skill when on throttle / brakes; less performance loss as AI driver loses stamina
-AI performance callibration passes for all cars

TRACKS
-Added alpha to coverage to all foliage shaders - improves quality, only works with MSAA
-Jerez: Reworked wet track material and puddle mapping; fine tuned road blend textures and vertex alpha blending to improve some blending abnormalities
-Oulton Park: Fixed pitwall collision bug
-Night lighting updates for Cascavel, Velopark, Kansai, Goiania, Jerez, Imola, Imola 2001, Imola 1988

VEHICLES
-Copa Uno: Updated liveries (partial); Adjusted collision mesh
-Super V8: Adjusted collision mesh; Updated Vertex AO; Added detachable parts from Damage;
-Gol Copa Classic: Added LODs and updated materials for both models
-F-Ultimate: Updated liveries with logos


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