SPEEDMANIACS.COM - SHIFT 2 UNLEASHED: PC-Patch V1.01 zum Download
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SHIFT 2 UNLEASHED: PC-Patch V1.01 zum Download

29.04.2011

EA und Slightly Mad Studios haben für die Need for Speed-Rennsimulation SHIFT 2 UNLEASHED jetzt wie zuvor angekündigt den Patch #1 für die PC-Version veröffentlicht - Download und Infos.

SHIFT 2 UNLEASHED: PC-Patch V1.01 zum Download Nicht ganz einen Monat nach der Veröffentlichung von SHIFT 2 UNLEASHED für PC und Konsolen, gibt es nun wie zuvor seitens Slightly Mad Studios angekündigt ein erstes Update für die NFS-Rennsimulation.

Mit dem 58 MB großen SHIFT 2 UNLEASHED - PC-Patch V1.01 nehmen sich die Entwickler einer ganzen Reihe an festgestellten Problemen an. Nicht weniger als zwei Dutzend Fehlerkorrekturen wurden vorgenommen.

Unter anderem wurden die bei der Verwendung verschiedener Lenkräder festgestellten Latenzprobleme, die visuelle Darstellung des virtuellen Lenkrads aber auch Ungereimtheiten in einigen Spielmodi, mit bestimmten Fahrzeugen und Hänger beseitigt. Alle Änderungen im Detail können der Übersicht am Ende des Artikels entnommen werden.

SHIFT 2 UNLEASHED - PC-Patch #1-Changelog:
-Common - Online - Catch Up Events - All users are prompted with the same message at the start of a catchup pack/catchup duel event

-Cars - Car wheels intersect or float in the air when the player uses wheels wirh a different diameter to the AI

-Online – Catch Up Modes – Once in-game there is no onscreen objective based message for either the fast car or the slower car/pack.

-VIP Rewards - SHIFT1 PC does not write the entitlement that SHIFT2 looks for correctly

-Online Modes - The host's car is not visible to at least one of the clients in an online lobby

-Online - Players cars are occasionally crashing during rolling starts before the player takes control

-Screen Transistion - Autolog - Player can momentarily get stuck within autolog when launching an event via the speedwall

-Front end - Loading screen - Speedwall - First lap of event sometimes not being recorded by total time resulting in unobtainable World and Regional times

-Cars/tracks - Visually the steering wheel when racing in cockpit views appears overly sensitive at the beginning of the turning circle

-Online - lobby timer - Lobby timer is not appearing to reset back to 1:45 for the client players after a host migration takes place. The new host does see the timer reset.

-Autolog - Speedwall - Erroneous speedwall times - Times can be set within and event which are unrealistic and unfeasible to acquire.

-Tracks - Drift - The last corner on Miami Park Drift track now gives more drift points

-Career - Drift – AI opponent scores are very hard to beat on Miami Park Drift in the last event in Drift Championship

-Camera initialization bug - Certain player views do not initialize correctly at race start

-Physics and Handling - Input lag/delay present on steering wheels

-Cars - McLaren MP4-12C - The Modern A Invitational event cannot be completed with Full Damage settings due to engine blowout

-Online - If a client joins a lobby at the 00:10 mark, he will be stuck in a technical hang in the lobby and the other players will be stuck in a loading screen technical hang

-Cars - Team Need for Speed Mazda RX-8 - The game can remain in a tech hang in the loading screen of events\races when the Team NFS Mazda RX-8 car is used.

-Common - Online – Catch Up Modes – Once in-game there is no onscreen objective based message for either the fast car or the slower car/pack.

-VIP - NFS Undercover VIP not awarded when playing shift 2

-Retail Only - Players stuck on a black screen at the start of offline events

-Photo Mode - Tech hang seen when taking photos in certain resolutions

-VIP - Hot Pursuit LE writes a different entitlement to SE, thus will not be picked up by Shift 2 VIP


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