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Assetto Corsa Competizione: Update für PS5- und Xbox Series X|S-Version kommt

19.03.2022

505 Games und Kunos Simulazioni haben nicht nur ein weiteres Fahrzeug aus dem Challengers Pack-DLC vorgestellt, sondern kündigen für die PS5 und Xbox Series X|S ein großes Update an zu dem hier weitere Einzelheiten nachgelesen werden können.

Assetto Corsa Competizione: Update für PS5- und Xbox Series X|S-Version kommtAssetto Corsa Competizione: Update für PS5- und Xbox Series X|S-Version kommt  Zoom Nicht nur Besitzer der PC-Version von Assetto Corsa Competizione haben einen Grund sich auf die kommende Woche zu freuen, in der das Challengers Pack-DLC veröffentlicht wird. Mit dem Porsche 911 GT3 Cup (Type 992), zu dem es hier ein kurzes Video gibt, wurde inzwischen das vierte Fahrzeug bestätigt.

Auch für die Konsolengamer haben 505 Games und Kunos Simulazioni Neuigkeiten. So wird die seit 22. beziehungsweise 24. Februar erhältliche PlayStation 5- und Xbox Series X|S-Ausgabe des offiziellen Spiels zur GT World Challenge in der nächsten Woche (21. bis 27. März 2022) ein Update erhalten.

Mit dem Patch werden verschiedene Fehler beseitigt die die Versionen für die aktuelle Konsolengeneration betreffen und von kleineren Einschränkungen bis zu harten Spielabstürzen reichen. Welche Verbesserungen mit dem Update umgesetzt werden, lässt sich der folgenden Übersicht entnehmen, die alle bislang bestätigten Änderungen aufführt.

Assetto Corsa Competizione - PS5/Xbox Series X|S-Update-Changelog:
PlayStation 5
-Improved the throttle deadzone UI with sliders to enhance clarity.
-Boot Sequence – Unreal Engine logo displayed as ACC thumbnail in PS5 menu and twice during boot sequence.
-Better Private Lobby connection management.
-Bindable LT/RT(L2/R2) wheel triggers.
-Improved the CSL Elite and DD Pro to allow for stronger FFB.
-Bronze/Silver/Gold trophies fix.
-Global – Area close to the outer pitwall on track is recognised as pitlane area.
-BMW M4 – Headlight beam does not light up environment far in front, this is now fixed.
-A core dump was generated when the guest user exits “multiplayer” mode in the Japanese version of ACC
-UI – Setting AI number to 30 still triggered unused CPU usage warning message, this is fixed.
-Championship – Fixed being unable to resume saved British GT championship from the main menu.
-Crash – Application crashed when attempting to join a CP server where the track is from a DLC which is not owned by the account.
-Traces are visible behind the vehicle when accelerating.
-Multiplayer – Fixed the missing forced DSQ when relevant penalties have been incurred.
-Multiplayer – Fixed the issue where starting as a spectator in a private lobby caused button functionality change in MP and SP.
-Fixed the inconsistency between the amount of time selected and actual time shown of Free Practice in a Private Lobby.
-Multiplayer – User does not transition to a Private Lobby when accepting an invite while in a Single Player session.
-Fixed issue where the throttle input cuts out when opening the “Car electronics” menu while driving.
-Audio – The intro sequence music overlaps the menu music upon starting the tile.
-Multiplayer – Lap counter was frequently not functional.
-Rear view mirror visuals have been improved

Xbox Series X/S
-Improved the throttle deadzone UI with sliders to enhance clarity.
-Better Private Lobby connection management.
-Bindable LT/RT(L2/R2) wheel triggers.
-Improved the CSL Elite and DD Pro to allow for stronger FFB
-Modify FFB on Thrustmaster wheels.
-Global – Area close to the outer pitwall on track is recognised as pitlane area.
-BMW M4 – Headlight beam does not light up environment far in front, this is now fixed.
-Players are returned to the front end when accepting an invite to a custom session during matchmaking to public session.
-UI – Setting AI number to 30 still triggers unused CPU usage warning message, this is fixed.
-Crash – A fix to stop persistent crashes for client users when quitting a private lobby via the pause menu has been added.
-Championship – Fixed being unable to resume saved British GT championship from the main menu.
-Title Quality for Submission: The title toggles the Mute Voice Chat setting when selecting Start As Driver in a Private Multiplayer Lobby, preventing the user -from proceeding into active gameplay.
-Title Stability: Game crashed when sign out change occurs.
-Crash – Application crashed when attempting to join a CP server where the track is from a DLC which is not owned by the account.
-BMW M4 GT3 – Changed the missing images of car in setup menu.
-Crash – One-off crash when scrolling through the track selection list in Private Lobby.
-HUD/Multiplayer – The HUD was replaced with end-of-session message widget at expiry of main session timer even though a user was on a valid flying qualifying lap.
-Multiplayer – Fixed the missing forced DSQ when relevant penalties have been incurred.
-Multiplayer – Fixed the issue where starting as spectator in a private lobby causes button functionality change in MP and SP.
-Fixed the inconsistency between the amount of time selected and actual length of Free Practice in a Private Lobby.
-Multiplayer – The user did not transition to a Private Lobby when accepting an invite while in a Single Player session.
-Profiling mode warning did not disappear from screen after enabling profiling mode.
-Audio – The intro sequence music overlaps the menu music upon starting the tile.
-Multiplayer – Lap counter was frequently not functional.
-Rear view mirror visuals have been improved


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