SPEEDMANIACS.COM - RiMS Racing: V1.5 mit grundlegend besserer Controller-Unterstützung und weiteren Verbesserungen
http://www.speedmaniacs.com/News,RiMS-Racing-V15-mit-grundlegend-besserer-Controller-Untersttzung-und-weiteren-Verbesserungen,10746

RiMS Racing: V1.5 mit grundlegend besserer Controller-Unterstützung und weiteren Verbesserungen

03.12.2021

Die Motorradsimulation RiMS Racing von RaceWard Studio hat ein neues Update erhalten. Alle Einzelheiten zur Version 1.5 können hier herausgefunden werden.

RiMS Racing: V1.5 mit grundlegend besserer Controller-Unterstützung und weiteren VerbesserungenRiMS Racing: V1.5 mit grundlegend besserer Controller-Unterstützung und weiteren Verbesserungen  Zoom Entwickler RaceWard Studio hat ein neues großes Update für RiMS Racing abgeliefert. Mit der nun verfügbaren Version 1.5 bessert man vor allem im Bereich der Controllerunterstützung nach und vergrößert die Anzahl an Eingabegeräten. Außerdem wurde die Benutzeroberfläche für besonders breite Bildschirme angepasst und verschiedene Darstellungsprobleme beseitigt.

Ebenfalls im Änderungsprotokoll vermerkt ist die Beseitigung einer Reihe von Problemen die teils sogar zum Absturz des Programms führten. Nachfolgend findet ihr die Übersicht der Controller/Gamepads mit denen die Motorradsimulation laut offizieller Angaben erfolgreich getestet wurde und alle weiteren Änderungen.

RiMS Racing - V1.5-Changelog:
Controllers
We have fixed a general issue impacting some controllers, here's a list of the controllers that are confirmed to work:
-Switch Pro Controller
-Nacon GC100
-Nacon PS4 Revolution Unlimited Pro Controller
-Nacon Pro Compact NC7271
-Nacon BB4469
-Xbox Nacon Pro Compact
-PS4 Nacon Wired Compact Controller
-Official Xbox Series controller (Bluetooth+cable)
-Official Xbox One controller (Bluetooth+cable)
-Official Xbox 360 controller
-Official PS5 controller (Bluetooth+cable)
-Official PS4 controller (Bluetooth+cable)
-Razer Wolverine v2 (XOne compatible)
-8bitdo m30 (X360 compatible)
-Logitech F710 (2.4 Ghz wireless)

Note: If after the patch you are still experiencing problems, specifically using the NaconGC100 or the Logitech F710 pad, please use the “Enable Steam Input” option available on RiMS Racing > right click > Properties > Controller tab or setting the switch on the pad to “X”.

It could also happen that some of you might experience issues with the official Xbox Series X controller using Bluetooth due to how the peripheral is connected to Win10 and other factors. In this case, please disconnect all other peripherals and Enable Steam Input as explained above.

If you still experience issues with your controller, please provide a video or a detailed explanation and the DxDiag file in order for our development team to investigate it.

Please consider that with this patch the official Xbox controllers impulse trigger vibration (only the one concerning the triggers) will be turned off as a consequence.

Single Race
-We fixed a rare crash on the WeatherTech Raceway Laguna Seca when the introduction is skipped

Steam Trading Cards
-Steam Trading Cards have been added to RiMS Racing

Gameplay
-Fixed an issue in which the ECU's blinking was absent when the Camera Modes were set to First Person or Helmet.

Online Custom Event
-Fixed an issue, in which the Penalties were not updated unless the Spectator was previewing the Rider doing the fault.
-The voice chat feature is now functional.
-Fixed a crash during the loading screen.

Screen Resolutions
-The GUI was overflowing to secondary monitors in 48:9 resolutions.
-While minimized in fullscreen, the mouse cursor is now confined to the primary display.
-Cursor-Clipping now includes the taskbar.
-The mouse cursor no longer remains confined to the application's window.
-The application is now preventing sticky keys from being activated.
-Ultra-wide resolutions now scale properly during Loading Screens.
-The "Exit The Event" background now stretch to cover resolutions wider than 16:9.
-In Offline Duels, the application's viewport now scale horizontally to resolutions wider than 16:9.
-Most Windows shortcuts can now used while the application was running.
-The loading UI can no longer go out of the safe area.


weitere News zum Thema


© 2018 - Alle Rechte vorbehalten