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Forza Horizon 5: Erstes großes Update beseitigt Exploits und behebt Fehler

19.11.2021

Playground Games versorgt PC- und Xbox-Gamer mit dem ersten regulären Update für Forza Horizon 5.

Forza Horizon 5: Erstes großes Update beseitigt Exploits und behebt FehlerForza Horizon 5: Erstes großes Update beseitigt Exploits und behebt Fehler  Zoom Mitte der Woche hat Playground Games zum Open World-Rennspiel Forza Horizon 5 für alle Plattformen das erste große Update veröffentlicht. Neben allgemeinen Verbesserungen der Programmstabilität und Fehlerkorrekturen, werden damit auch eine Reihe weiterer Anpassungen vorgenommen und diverse Exploits beseitigt.

Bei der PC-Version wurde ein Problem behoben das Schwierigkeiten mit einem angeschlossenen Lenkrad verursachte und zwei in Zusammenhang mit der Spielgrafik stehende Probleme beseitigt.

Alle Änderungen können wie gewohnt mit der folgenden Zusammenfassung nachverfolgt werden.

Forza Horizon 5 - November 17th, 2021 (CU3 and CU4):
Version Number:
-Xbox One: 1.410.860.0
-Xbox Series: 3.410.860.0
-PC: 3.410.860.0
-Steam: 1.410.860.0

Game Stability
-Fixed several crashes
-Fixed a potential crash that could happen if an emote was earned whilst offline
-Fixed a potential crash that can happen when starting a Horizon Arcade
-Fixed a potential crash that occurred when spawning traffic cars
-Fixed a crash when loading EventLab events
-Fixed a crash when upgrading cars

Multiplayer
-Improved stability of Horizon Life connections
-Improvements to online traffic
-Fixed issue where player’s car would get stopped when losing connection to Horizon Life
-Disabled Convoy voice chat to help track down the long load times in Online events
-Improvements to Horizon Arcade for other player visibility and joining and leaving Arcade events
-Fixed Eliminator Head to Heads not ending when players reached the finish point

Wheel Compatibility
-Fixed a disconnect pop up that was preventing Wheels from functioning correctly on PC

Exploits
-Updated the Car Masteries for various cars to address an exploit
-Removed an exploit that could be achieved when creating Challenge Cards
-Removed an exploit when creating specific route configurations in EventLab
-Fixed an issue which allowed players to purchase cars from the Car Collection screen which weren’t available in the Autoshow
-Added checks to stop an exploit with driving assists
-Stopped players being able to download tunes before a race starts

DLC
-Fixed VIP Player House not being free for some VIPs
-Fixed VIP House not giving player correct Forzathon Point multiplier
-Fixed issue where some VIP players weren’t receiving Super Wheelspins

Rewards
-Fixed players not receiving the loyalty reward for playing Forza Motorsport 5
-Fixed an issue with Car Collection where it was possible that a player could lose pending rewards if they quit the game
-Rebalanced UGC payouts

PC Settings
-Fixed Resolution Scaling causing GTAO depth issues on PC
-Fixed issue where distant terrain could appear as low res on PC Ultra settings

Other
-Fixed an issue where it was possible for the player to fall out of world after completing the Trial
-Fixed an issue where input stops working on the Press Start screen
-Cross Country Event difficulty has been tuned slightly easier on Drivatar Difficulty levels below Unbeatable to smooth off some difficulty spikes
-Fixed EventLab notifications persisting in Freeroam
-Fixed some Accolades missing icons on Xbox One and Xbox One S
-Fixed profanity filter not applying correctly on Super7


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