Euro Truck Simulator 2: Neuigkeiten zum Vive la France-DLC, Open Beta-Test von V1.26

SCS Software bereitet das nächste größere Update für den Euro Truck Simulator 2 vor und lädt nun zum offenen Betatest der kommenden Version 1.26 zu der es heute schon hier ebenso wie zu der Vive la France-Erweiterung mehr zu erfahren gibt.

Euro Truck Simulator 2: Neuigkeiten zum Vive la France-DLC, Open Beta-Test von V1.26Euro Truck Simulator 2: Neuigkeiten zum Vive la France-DLC, Open Beta-Test von V1.26  ZoomFür Euro Truck Simulator 2-Spieler rückt das nächste Update und die Veröffentlichung der Vive la France!-Spielerweiterung näher. Wie SCS Software informiert, sollen die Version 1.26 und das Add-on zeitgleich erscheinen. Nachdem man bereits intern und in einer geschlossenen Testphase die Änderungen auf mögliche Probleme überprüft hat, ist nun der offene Betates gestartet an dem via Steam teilgenommen werden kann.

Mit dem Update auf V1.26 wird es durch das DLC nicht nur neue Ziele geben, sondern auch die bestehenden französischen Regionen wurden grafisch überarbeitet. Die Hauptstadt Paris wurde komplett neu erstellt. Aber auch bei den LKW selbst gibt es neue Optionen im Bereich der Getriebeeinstellungen. Optimiert wurde auch der ETS2-interne Upgrade-Shop und die LKW-Browserauswahl die eine neue Suchfunktion enthalten. Damit ist es zum Beispiel möglich ganz gezielt nach einer speziellen Lackierung oder einem Motorenupgrade zu suchen.

Für die Teilnahme an der Open Beta-Phase muss das Update in Steam über folgenden Weg manuell heruntergeladen werden: BIBLIOTHEK, rechter Mausklick auf Euro Truck Simulator 2, weiter über "Einstellungen", "Betas" hin zu "public beta - 1.26 public beta". Es wird wie immer darauf hingewiesen, dass Spieler zuvor ein Backup von ihrem Profil als auch den Spielständen anlegen sollten.

Euro Truck Simulator 2 - Update V1.26-Changelog:
MAIN FEATURES
-Older part of -France reworked
-New transmissions for all trucks
-Upgrade shop and truck browser search tool

MISC
-Add missing steering wheels.
-Added icon for christmas paintjobs
-Added missing AI defs
-Fixed missing 'allow wrong way' variants
-Fixed ovelaping text
-Localization update
-Tweaked traffic spawn frequencies
-Updated europa2,SK stream address
-1 degree rotation on Ctrl + R, 90 degree rotation on Home
-Add camera rotation in bug reports.
-Add possibility to buy driver and co-driver plate in truck dealer.
-Added dlc dependency list to mod manifest.
-Added informational dialog showing when game detects upgrade or downgrade.
-Added letter-spacing to sign editor.
-Added parking difficulty preset option.
-Added pounds + short tonnes as weight unit option.
-Added search for Truck browser and Truck configuration screen.
-Added support for laydown trailers connecting/disconnecting
-Added wotr open beta notification to profile select screen.
-Better trailer air pressure simulation.
-Fixed 'behind camera' position
-Fixed 'manual' tollgates opening for player without activation
-Fixed AI vehicles unable to 'activate' the stopper rule in some cases
-Fixed dangerous rule check
-Fixed incorrect handling of 'no AI' item flags
-Fixed invalid actor access distribution in some special cases.
-Fixed missing player trailer fake shadow
-Fixed missing transmission info when data info is empty
-Fixed possible crash
-Fixed possible crash during prefab generation
-Fixed possible crash while starting online job with source company error
-Fixed problem with input not using proper locale in accessories searching.
-Fixed some rules not being properly left
-Fixed text cutting in version change detect message.
-Fixed tollgate money string
-Fixed tollgate parameters not being correctly set in some cases
-Fixed wrong player path prediction in some cases
-Hired driver use same math for eco skill as player.
-Improved lane speed computation
-Keep the 'green' state while the activator hasn't entered the barrier area
-Merged editable sing and sing dialog
-Mod manager: Added link to load game screen in case game crashed and user has at least one mod activated.
-Mod manager: Added possibility of setting profile by name and by user profile pointer.
-Moddable interior camera zoom parameters. (speed, factor)
-Optimized traffic segment compound ('crossroad area') initialization
-Prevent buy of too expensive truck when double clicked in online dealer
-Prevent generating company routes containing U-turns, please test economy more carefully
-Prevent to AI trucks disappearing in players view.
-Refresh sign template and its model from content browser.
-Replaced refresh button with browse jobs
-Revised rolling resistance computations (fixed rrc to cca half).
-Search is case sensitive now.
-Searching of the accessory is no longer case sensitive
-Show a message in advisor when activated an automatic 'start' tollgate
-Switch to the interior camera when TV camera is at "under world" place
-Temporarily switched to testing WoTr. Online jobs should working now.
-Truck repair/refuel performed by hired driver cost money, included in logs.

MAP
-Fixed dlc's road visibility on ui map
-Fixed incorrectly positioned objects
-Austria - fixed incorrectly positioned objects
-Austria - Graz - fixed incorrectly positioned objects
-Austria - Klagenfurt - fixed incorrectly positioned objects
-Austria - Linz - fixed incorrectly positioned objects
-Austria - Wien - fixed incorrectly positioned objects
-Belgium - fixed incorrectly positioned objects
-Belgium - Brussel - fixed incorrectly positioned objects
-Belgium - Liege - fixed incorrectly positioned objects
-Czech Republic - Brno - fixed incorrectly positioned objects
-Czech Republic - Prague - fixed incorrectly positioned objects
-Denmark - Aalborg - fixed incorrectly positioned objects
-Denmark - Esbjerg - fixed incorrectly positioned objects
-Denmark - Frederikshavn - fixed incorrectly positioned objects
-Denmark - Gedser - fixed incorrectly positioned objects
-Denmark - Kobenhavn - fixed incorrectly positioned objects
-Denmark - Odense - fixed incorrectly positioned objects
-France - fixed incorrectly positioned objects
-France - Added dlc guards in Plymouth
-France - Added dlc guards near Torino
-France - Added dlc guards on roads southern of Lyon
-France - Added dlc guards on roads western of Paris
-France - Batisse - fixed incorrectly positioned objects
-France - Bordeaux - fixed incorrectly positioned objects
-France - Bourges - fixed incorrectly positioned objects
-France - Brest - fixed incorrectly positioned objects
-France - Calais - fixed incorrectly positioned objects
-France - Civaux - fixed incorrectly positioned objects
-France - Clermont-Ferrand - fixed incorrectly positioned objects
-France - Dijon - fixed incorrectly positioned objects
-France - Golfech - fixed incorrectly positioned objects
-France - La Rochelle - fixed incorrectly positioned objects
-France - Le Havre - fixed incorrectly positioned objects
-France - Le Mans - fixed incorrectly positioned objects
-France - Lille - fixed incorrectly positioned objects
-France - Limoges - fixed incorrectly positioned objects
-France - Lyon - fixed incorrectly positioned objects
-France - Marseille - fixed incorrectly positioned objects
-France - Metz - fixed incorrectly positioned objects
-France - Montpellier - fixed incorrectly positioned objects
-France - Nantes - fixed incorrectly positioned objects
-France - Nice - fixed incorrectly positioned objects
-France - Orleans - fixed incorrectly positioned objects
-France - Paluel - fixed incorrectly positioned objects
-France - Paris - fixed incorrectly positioned objects
-France - Reims - fixed incorrectly positioned objects
-France - Rennes - fixed incorrectly positioned objects
-France - Roscoff - fixed incorrectly positioned objects
-France - Saint-Alban - fixed incorrectly positioned objects
-France - Saint-Laurent - fixed incorrectly positioned objects
-France - St. Céré - fixed incorrectly positioned objects
-France - Strasbourg - fixed incorrectly positioned objects
-France - Toulouse - fixed incorrectly positioned objects
-Germany - fixed incorrectly positioned objects
-Germany - Berlin - fixed incorrectly positioned objects
-Germany - Bremen - fixed incorrectly positioned objects
-Germany - Dortmund - fixed incorrectly positioned objects
-Germany - Dresden - fixed incorrectly positioned objects
-Germany - Duisburg - fixed incorrectly positioned objects
-Germany - Düsseldorf - fixed incorrectly positioned objects
-Germany - Ehrurt - fixed incorrectly positioned objects
-Germany - Kassel - fixed incorrectly positioned objects
-Germany - Köln - fixed incorrectly positioned objects
-Germany - Leipzig - fixed incorrectly positioned objects
-Germany - Magdeburg - fixed incorrectly positioned objects
-Germany - Mannheim - fixed incorrectly positioned objects
-Germany - München - fixed incorrectly positioned objects
-Germany - Nürnberg - fixed incorrectly positioned objects
-Germany - Osnabrück - fixed incorrectly positioned objects
-Germany - Rostock - fixed incorrectly positioned objects
-Hungary - fixed incorrectly positioned objects
-Hungary - Budapest - fixed incorrectly positioned objects
-Hungary - Debrecen - fixed incorrectly positioned objects
-Hungary - Pecs - fixed incorrectly positioned objects
-Hungary - Szeged - fixed incorrectly positioned objects
-Italy - fixed incorrectly positioned objects
-Italy - Innsbruck - fixed incorrectly positioned objects
-Italy - Milano - fixed incorrectly positioned objects
-Italy - Torino - fixed incorrectly positioned objects
-Italy - Venezia - fixed incorrectly positioned objects
-Italy - Verona - fixed incorrectly positioned objects
-Luxembourg - Luxembourg - fixed incorrectly positioned objects
-Netherlands - fixed incorrectly positioned objects
-Netherlands - Amsterdam - fixed incorrectly positioned objects
-Netherlands - Groningen - fixed incorrectly positioned objects
-Netherlands - IJmuiden - Fixed incorrectly positioned objects
-Netherlands - Rotterdam - fixed incorrectly positioned objects
-Norway - fixed incorrectly positioned objects
-Norway - Bergen - fixed incorrectly positioned objects
-Norway - Kristiansand - fixed incorrectly positioned objects
-Norway - Oslo - fixed incorrectly positioned objects
-Norway - Stavanger - fixed incorrectly positioned objects
-Poland - Bialystok - fixed incorrectly positioned objects
-Poland - Gdansk - fixed incorrectly positioned objects
-Poland - Katowice - fixed incorrectly positioned objects
-Poland - Krakow - fixed incorrectly positioned objects
-Poland - Lodz - fixed incorrectly positioned objects
-Poland - Lublin - fixed incorrectly positioned objects
-Poland - Poznan - fixed incorrectly positioned objects
-Poland - Szczecin - fixed incorrectly positioned objects
-Poland - Warszawa - fixed incorrectly positioned objects
-Poland - Wroclaw - fixed incorrectly positioned objects
-Poland - fixed incorrectly positioned objects
-Slovakia - fixed incorrectly positioned objects
-Slovakia - Banska Bystrica - fixed incorrectly positioned objects
-Slovakia - Bratislava - fixed incorrectly positioned objects
Sweden - Fixed incorrectly positioned objects
Sweden - Göteborg - fixed incorrectly positioned objects
-Sweden - Helsingborg - fixed incorrectly positioned objects
-Sweden - Jönköping - fixed incorrectly positioned objects
-Sweden - Kalmar - fixed incorrectly positioned objects
-Sweden - Karlskrona - fixed incorrectly positioned objects
-Sweden - Linkopning - fixed incorrectly positioned objects
-Sweden - Linköping - fixed incorrectly positioned objects
-Sweden - Malmo - fixed incorrectly positioned objects
-Sweden - Nynäshamn - fixed incorrectly positioned objects
-Sweden - Stockholm - fixed incorrectly positioned objects
-Sweden - Södertälje - fixed incorrectly positioned objects
-Sweden - Trelleborg - fixed incorrectly positioned objects
-Sweden - Uppsala - fixed incorrectly positioned objects
-Sweden - Västerås - fixed incorrectly positioned objects
-Sweden - Växjö - fixed incorrectly positioned objects
-Sweden - Örebro - fixed incorrectly positioned objects
-Switzerland - Bern - fixed incorrectly positioned objects
-Switzerland - Geneve - fixed incorrectly positioned objects
-Switzerland - Zürich - fixed incorrectly positioned objects
-United Kingdom - Aberdeen - fixed incorrectly positioned objects
-United Kingdom - Birmingham - fixed incorrectly positioned objects
-United Kingdom - Cardiff - fixed incorrectly positioned objects
-United Kingdom - Carlisle - fixed incorrectly positioned objects
-United Kingdom - Edinburgh - fixed incorrectly positioned objects
-United Kingdom - Felixstowe - fixed incorrectly positioned objects
-United Kingdom - Glasgow - fixed incorrectly positioned objects
-United Kingdom - Grimsby - fixed incorrectly positioned objects
-United Kingdom - London - fixed incorrectly positioned objects
-United Kingdom - Newcastle - fixed incorrectly positioned objects
-United Kingdom - Plymouth - fixed incorrectly positioned objects
-United Kingdom - Southampton - fixed incorrectly positioned objects
-United Kingdom - Swansea - fixed incorrectly positioned objects
-United Kingdom - fixed incorrectly positioned objects

MODELS
-Fixed model /model/sign/traffic/border_speed_uk
-Fixed model /model/sign/traffic/fr/2_1_fr
-Fixed model /model/sign/traffic/fr/narrowing_road_left_fr
-Fixed model /model/sign/traffic/fuel_left_fr
-Fixed model /model/sign/traffic/traffic_signs_fr
-Fixed model /model/sign/traffic/traffic_signs_fr_4
-Fixed model /model/sign/traffic/traffic_signs_fr_5
-Fixed model /model/sign/truck_company_logos/mercedes/entrance_sign
-Fixed model /model/traffic_light/temporary_fr
-Fixed model /model/vehicle/forklift
-Fixed model /model/warehouse/low_brick
-Fixed model /model2/building/logistic/logistic_01_fr
-Fixed model /model2/building/logistic/logistic_09
-Fixed model /model2/building/logistic/logistic_11_fr
-Fixed model /model2/farm/farm_building_uni_04_sc
-Fixed model /model2/lamp/lamp_fr_01_fr
-Fixed model /model2/lamp/lamp_t_shape_fr_01_fr
-Fixed model /model2/landmark/chaumont_bridge_far_fr
-Fixed model /model2/mid_city_buildings/mid_flat_03_sc
-Fixed model /model2/mid_city_buildings/mid_industry_06
-Fixed model /model2/panorama/hirsthals/harbour_close_01_sc
-Fixed model /model2/power_line/6_x_wire_01_fr
-Fixed model /model2/quarry/quarry_building_01
-Fixed model /model2/ship/parked_motorboat_01_fr
-Fixed model /model2/sign/company_logos/kaarfor/entrance_sign_fr
-Fixed model /prefab/bus_station/base_01/bus_station_01b
-Fixed model /prefab/bus_station/base_01/bus_station_01c
-Fixed model /prefab/bus_station/base_02/bus_station_02b
-Fixed model /prefab/bus_station/base_02/bus_station_02b_uk
-Fixed model /prefab/bus_station/base_02/bus_station_02c
-Fixed model /prefab/car_dealer/car_dealer_sc_01
-Fixed model /prefab/construction_dock/bridge_sc
-Fixed model /prefab/cross/hw2-2_x_city2-1_t_small
-Fixed model /prefab/cross_temp/sc/r1_x_r1_y_tmpl
-Fixed model /prefab/garage_scandinavia/garage_sc
-Fixed model /prefab/gas_big/gas_big
-Fixed model /prefab/heavy_factory/heavy_factory
-Fixed model /prefab/logistic_company/logistic_company_sc_01
-Fixed model /prefab/logistic_company/logistic_company_sc_04
-Fixed model /prefab/meat_processing_co/meat_processing_co_sc
-Fixed model /prefab/quarry/quarry
-Fixed model /prefab/quarry/quarry_sc_03
-Fixed model /prefab/recruitment_agency/recruitment_agency
-Fixed model /prefab/recruitment_agency/recruitment_agency_sc
-Fixed model /prefab/roadwork/roadwork_small
-Fixed model /prefab/sawmill/sawmill_02
-Fixed model /prefab/sellplan/sellplan
-Fixed model /prefab/tollgate/large_it_fr_tollgate/tolgate_big
-Fixed model /prefab/tollgate/large_it_fr_tollgate/tolgate_small
-Fixed model /prefab/tradeaux_warehouse/tradeaux
-Fixed model /prefab/truck_dealer/truck_dealer_sc
-Fixed model /prefab/truck_dealer_small/truck_dealer_small_sc
-Fixed model /prefab2/car_factory/car_factory_01_fr
-Fixed model /prefab2/cross_temp/fr/fr_r1_x_r1_sw_round_narrow_tmpl
-Fixed model /prefab2/cross_temp/fr/fr_r1_x_r1_t_narrow_tmpl
-Fixed model /prefab2/cross_temp/fr/fr_r1_x_r1_y_narrow_tmpl
-Fixed model /prefab2/cross_temp/fr/fr_r2_x_r1_narrow_tmpl
-Fixed model /prefab2/cross_temp/fr/fr_r2_x_r1_t_enter_tmpl
-Fixed model /prefab2/cross_temp/fr/fr_r2_x_r1_t_narrow_tmpl
-Fixed model /prefab2/cross_temp/fr/fr_r2_x_r1_y_narrow_tmpl
-Fixed model /prefab2/farm/farm_plant_01_fr
-Fixed model /prefab2/farm_plants_sc
-Fixed model /prefab2/gas_station/gas_hw_small_01_fr
-Fixed model /prefab2/gas_station/gas_parking_big_01_fr
-Fixed model /prefab2/gas_station/gas_parking_small_01_fr
-Fixed model /prefab2/gas_station/gas_plaza_01_fr
-Fixed model /prefab2/gas_station/gas_small_road_01_fr
-Fixed model /prefab2/gas_station/gas_small_road_02_fr
-Fixed model /prefab2/hotel/fr_hotel_02_fr
-Fixed model /prefab2/ika/ika_01_fr
-Fixed model /prefab2/level_crossing/rail1_x_road1_narrow_01_fr
-Fixed model /prefab2/level_crossing/rail1_x_road1_y_01_fr
-Fixed model /prefab2/level_crossing/rail1_x_road1_y_01_mirrored_fr
-Fixed model /prefab2/level_crossing/rail2_x_road1_narrow_01_fr
-Fixed model /prefab2/load_unload_plaza/load_unload_plaza_sc
-Fixed model /prefab2/ports/roscoff_fr
-Fixed model /prefab2/sawmill_sc/sawmill_sc
-Fixed model /prefab2/tires_factory/tires_factory_01_fr
-Fixed model /prefab2/toll_svinesund_north_big_sc
-Fixed model /prefab2/tollgate/tollgate_big_01_fr
-Fixed model /prefab2/tollgate/tollgate_big_hw3_01_fr
-Fixed model /prefab2/tollgate/tollgate_small_01_fr
-Fixed model /prefab2/truck_dealer/truck_dealer_fr
-Fixed model /prefab2/wind_powerplant_const/wind_powerplant_const
-Fixed model /vehicle/ai/audi_a6/ai
-Fixed model /vehicle/ai/captur/color
-Fixed model /vehicle/ai/opalin/ai
-Fixed model /vehicle/ai/truck/mercedes_actros_2009/a4x2_lod_01
-Fixed model /vehicle/ai/truck/mercedes_actros_2009/a4x2_lod_02
-Fixed model /vehicle/ai/truck/mercedes_actros_2009/a4x2_lod_03
-Fixed model /vehicle/ai/truck/mercedes_actros_2009/a6x4_lod_01
-Fixed model /vehicle/ai/truck/mercedes_actros_2009/a6x4_lod_02
-Fixed model /vehicle/ai/truck/mercedes_actros_2009/a6x4_lod_03
-Fixed model /vehicle/share/models/vossloh_g6/vossloh_g6
-Fixed model /vehicle/share/models/wirtgen_w250i/milling_machine
-Fixed model /vehicle/trailer_eu/aero_dynamic/shadow
-Fixed model /vehicle/trailer_eu/brick_trailer/brick_explo_trailer
-Fixed model /vehicle/trailer_eu/brick_trailer/shadow
-Fixed model /vehicle/trailer_eu/car_transporter/cargo_octavia_lod_01
-Fixed model /vehicle/trailer_eu/car_transporter/shadow
-Fixed model /vehicle/trailer_eu/cement_cistern/shadow
-Fixed model /vehicle/trailer_eu/cement_mixer/shadow
-Fixed model /vehicle/trailer_eu/flat_bed/hptank_shadow
-Fixed model /vehicle/trailer_eu/flat_bed/shadow
-Fixed model /vehicle/trailer_eu/food_cistern/shadow
-Fixed model /vehicle/trailer_eu/fuel_cistern/trailer
-Fixed model /vehicle/trailer_eu/glass_trailer/shadow
-Fixed model /vehicle/trailer_eu/gooseneck/shadow
-Fixed model /vehicle/trailer_eu/krone/shadow
-Fixed model /vehicle/trailer_eu/opentop/shadow
-Fixed model /vehicle/trailer_eu/overweight/cargo_windplant_lod2_sc
-Fixed model /vehicle/trailer_eu/overweight/cargo_yacht_schw.dlc_trailers
-Fixed model /vehicle/trailer_eu/overweight/shadow
-Fixed model /vehicle/trailer_eu/panel_transporter/shadow
-Fixed model /vehicle/trailer_eu/schmitz/s_ki_solid/shadow
-Fixed model /vehicle/trailer_eu/schw_cistern_food/schw_cistern_food.dlc_schwarzmuller
-Fixed model /vehicle/trailer_eu/schw_curtain/schw_curtain.dlc_schwarzmuller
-Fixed model /vehicle/trailer_eu/schw_overweight/cargo/cargo_tractors
-Fixed model /vehicle/trailer_eu/schw_overweight/overweight.dlc_schwarzmuller
-Fixed model /vehicle/trailer_eu/schw_reefer/schw_reefer.dlc_schwarzmuller
-Fixed model /vehicle/trailer_eu/schw_slidepost/cargo/cargo_logs.dlc_schwarzmuller
-Fixed model /vehicle/trailer_eu/truck_transporter/shadow

TEXTURES
-Fixed texture /material/overlay/city_fr_zurich_w
-Fixed texture /material/overlay/city_hu_pecs_w
-Fixed texture /material/overlay/city_hu_pecs_wl
-Fixed texture /material/overlay/city_hu_pecs_wr
-Fixed texture /material/sign/atlas/fr/highway_fr
-Fixed texture /material/ui/company/small/gallia_ferry
-Fixed texture /material/ui/map/map
-Fixed texture /model/sign/traffic/traffic_signs_fr
-Fixed texture /vehicle/trailer_eu/schw_cistern_food/schw_food_decals.dlc_schwarzmuller
-Fixed texture /vehicle/trailer_eu/schw_slidepost/schw_slidepost_d.dlc_schwarzmuller

VEHICLES
-All: Added christmas paintjob
-All: Added new halloween paintjobs
-All: Fixed halloween paintjob name
-Daf XF EURO6: Fixed texture
-Daf XF105: Fixed missing rain drops in interior on right side
-Daf XF105: Fixed paintjob
-Daf XF105: Fixed texture
-Daf XF105: Fixed DAF Limited Edition Paintjob typo
-Daf XF105: Fixed shining driver and coodriver plates
-Daf XF105: Fixed unnecessary suspension link on 6x2 taglift
-Iveco HiWay: Fixed Aurora Borealis
-Iveco HiWay: Fixed texture
-Iveco Stralis: Added correct uv maping for doorhandles
-Iveco Stralis: Fixed texture
-Man TGX: Fixed texture
-Mercedes Actros MP3: Fixed texture
-Mercedes Actros MP4: Added flares to all chassis
-Mercedes Actros MP4: Added missing controls for mirrors
-Mercedes Actros MP4: Adjusted weight distribution
-Mercedes Actros MP4: Fixed chassis icon
-Mercedes Actros MP4: Fixed fuel tank volume
-Mercedes Actros MP4: Fixed paintjobs definitions
-Mercedes Actros MP4: Fixed texture
-Renault Magnum: Fixed texture
-Renault Premium: Fixed texture
-Scania R: Fixed typo in def file
-Scania R, Sreamline: Fixed steering wheel misalignment
-Scania R: Fixed axle position
-Scania R: Fixed flares position
-Scania R: Fixed shadow
-Scania R: Fixed side flares
-Scania R: Fixed texture
-Volvo FH 2009: Fixed texture
-Volvo FH 2012: Fixed texture
-Volvo FH 2012: Fixed Belgian Flag Metallic



Tags: ETS2, eTS 2, Euro Truck Simulator 2, Vive la France, dlc, add-on, erweiterung, V1.26, update, open beta, neuigkeiten


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