Eine Woche nach dem Release des 2025 Season 1-Builds, gefolgt von einem ersten Hotfix, hat das iRacing-Team am Dienstag den Hotfix 2 veröffentlicht, der Lösungen für verschiedene Probleme und Überarbeitungen umfasst. Details dazu sind im nachfolgenden Änderungsprotokoll notiert.
2025 Season 1 Hotfix 2 Release Notes [2024.12.16.02]
Simulation
Race Control
-Fixed a critical issue where custom sectors could not be set with the Active Reset feature.
Dynamic Track Model
-Debris particles may now be spawned along the entire width of the tire carcass instead of only in the center of the contact patch.
-Some parameters for gravel, mud, and dust debris have been updated.
-Fixed an issue with the updated debris system where some particles were not allowed to interact with the environment during their lifetime.
Dirt Racing
-Fixed a critical issue where loose dirt at Dirt Oval tracks was completely invisible in Replay cameras.
AI Racing
-Fixed a critical issue where AI Drivers would refuse to grid for Oval events using Timeline Weather.
- - Developers learned that this was a form of protest by the AI Drivers, and their demands for new umbrellas during their off-track time have been satisfied. AI Drivers will once again race on Ovals when Timeline Weather is selected.
Graphics
-SSAO processing along shape edges has been improved.
-Fixed some display issues with some of the rear brakelights for Fred's pace cars.
-Fixed an issue where some of the 3D foliage was attempting to divide by zero. Not even Mother Nature can perform such a mathematical impossibility!
Cars
-Drafting distances and corresponding effects have been adjusted.
-Fixed an issue where the dashboard gauges could appear blank/white.
Acura ARX-06 GTP
-Aerodynamic offsets have been updated.
Acura NSX GT3 EVO 22
-Fixed an issue where the paddle shifters would not rotate with the wheel for female drivers.
BMW M2 CSR
-Very distant LODs have been updated to correctly hide cockpit interior completely.
-Fixed an issue where pit crew and equipment could have the incorrect colors applied when using an official BMW livery.
-Fixed a texture mapping issue on the left-side fuel windows.
-Fixed an issue where the driver's seat could disappear at certain camera distances.
Dallara P217
-Fixed an issue with toe measurements in the garage.
Ferrari 499P
-For the damage model, fixed an issue where too much energy from some vehicle body impacts was being transferred to the engine.
Mini Stock
-iRacing setups have been updated.
Ray FF1600
-Engine sounds for chase and exhaust cameras have been improved.
SCCA Spec Racer Ford
-For the damage model, reduced the amount of energy damage transferred from the nose hull to the engine.
Supercars Chevrolet Camaro Gen 3
-For texture mapping, the rear windshield banner has been added, and the grille has been moved to an independent texture.
-The perspective and angle on vehicle mirrors has been adjusted.
Supercars Ford Mustang Gen 3
-Fixed an issue where the wiper knob rotated incorrectly.
[Legacy] NASCAR Nationwide Chevrolet Impala - 2012
-Fixed an issue where the dashboard gauges could appear blank/white.
[Legacy] Riley MkXX Daytona Prototype - 2008
-Fixed an issue where headlight flares were appearing in the middle of the car.
Tracks
Mid-Ohio Sports Car Course
-Updated some brakemarkers.
Thruxton Circuit
-Some environment textures have been updated.
+ 20.12.2024 MK
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