RaceRoom Racing Experience: Mega-Update für die Open Beta auf V0.2.3.2769

Für RaceRoom Racing Experience ist ein neues Update verfügbar das alleine auf Grund seiner Größe und der Vielzahl an Korrekturen, Änderungen und Verbesserungen auffällt.

RaceRoom Racing Experience: Mega-Update für die Open Beta auf V0.2.3.2769RaceRoom Racing Experience: Mega-Update für die Open Beta auf V0.2.3.2769  ZoomDie SimBin Studios haben für ihr Free2-Race-Rennspiel RaceRoom Racing Experience in der Nacht von Mittwoch zu Donnerstag ein mit 6,4 GB auf Grund seiner Größe schon als äußerst umfangreich zu bezeichnendes Update via Steam veröffentlicht.

Dementsprechend lang fällt auch die Übersicht zu den Änderungen die mit der neuen Open Beta-Version 0.2.3.2769 einhergehen aus. Vom Programmcode über die Render-Engine, Physik, AI, Soundausgabe und das eigene Portal und den In-game-Browser sind gleich dutzendweise beseitigte Fehler und Überarbeitungen verzeichnet die allesamt dem Ziel dienen die Spielbarkeit zu verbessern.

Neue Spielfeatures oder Ergänzungen bei den Wagen und Strecken bringt das Update jedoch nicht, sodass hierauf wartende R3E-Spieler für den Moment auf kommende Versionen hoffen müssen.

RaceRoom Racing Experience Open Beta V0.2.3.2769-Changelog:
Game and Code:
-Fixed Steam error appearing when launching the game via an external browser while the game is already running.
-Fixed a startup failure when the game is installed in a folder with special characters in its name.
-Fixed an inconsistency between HUD data display and the cockpit data display.
-Fixed an issue where Hud wouldn't return when pausing and resuming during free cam mode.
-Fixed an issue where tail lights would stop rendering when switching to an AI in Instant Replay.
-Various fixes to issues when using gamepad to control the mouse cursor.
-Fixed an issue where the shifting would stop working if the player changes profile during a game session.
-Fixed a data display issue where default values were random.
-Various improvements and optimizations to the sound engine.
-Fixed an issue where restart button was sometimes not functioning in Track Test.
-Fixed various issues where users damage settings would change after doing a Leaderboard Challenge.
-Tweaked collision feelers.
-Optimized collision detection.
-Optimized the core engine and rendering code to improve performance.
-Improved overall Force Feedback.
-Optimized memory allocation. Fixed various memory leaks.
-Optimized memory in rendering.
-Optimized CPU usage.
-Fixes and tweaks to various localization issues.
-Fixed an issue that would sometimes occur when trying to save a screenshot.
-Optimized Physics code.
-Improved control device recognition and added a “Detect Controllers” button in Controller - Profiles menu.
-Optimized loading.
-Optimized the camera system.
-Various fixes and improvements to the gearbox logic.
-Various fixes and improvements to the in-game video player.
-Fixed issues where Media Hub would not show replays that contained special characters in their name.
-Fixed an issue where screenshot upload was not working if the screenshot name contained special characters.
-Fixed an issue where “Toggle Driver Names” and “Brake Bias Rear” were using the same keybind.
-Fixed an issue where a car could lose its wheel and stop working if Visual Damage was ON, even though Mechanical Damage was OFF.
-Optimized Screenshot sharing, upload/download system.
-Fixed an issue where pressing Alt+F4 while loadingwas causing graphical issues.
-Fixed an issue when returning from Pause Menu the “Paused” message would appear.
-Fixed an issue where camera settings were sometimes not getting saved.
-Fixed crash that would occur if the game is left on on a track for 4+ hours.
-Added toggle to turn on/off the overlays on replays.
-Improved the swingman camera.

Rendering:
-Added Reflection Type option in Video Settings. From simple to Full 1K resolution cubemaps. (Lower the reflection type if you are having performance issues).
-Added Track Texture Quality option in Video Settings.
-Added Car Texture Quality option in Video Settings.
-Changed the default settings for the low/med/high preset settings.
-Various improvements and optimizations to shaders.
-Improved and Optimized the rendering in rearview mirrors.
-Fixed an issue where yellow bars would appear on loading screens on some systems.
-Fixed a compression issue on some curb and ground detail material.
-Improved and Optimized tiremarks and tiremark generation.
-Optimized overall Rendering.
-Optimized Car Rendering.
-Optimized Car reflections.
-Improved rendering of race lines.
-Various fixes and tweaks to motion blur.
-Improved motion blur on edges of car body.
-Fixed an issue where changing lod detail would not update the game.
-Optimized split shadow rendering.
-Increased shadow resolution to minimize shadow flickering on cars.
-Disabled lens effect on tracking tv cameras.
-Added Occlusion culling for cars.
-Optimized shadow LOD settings.
-Various shadow lod fixes and improvements.

Art:
-Various art fixes to Koenigsegg CCGT.
-Various art fixes to BMW M1 Procar.

Physics, Camera, AI:
-Tweaked cut track rules in Indianapolis.
-Tweaked AI tyres on all cars.
-Improved AI in Hungaroring.
-Improved AI in Indianapolis.
-Tweaked wheeltemplate to work better without speed sensitive steering.
-Added throttle and brake vibe to Thrustmaster T500RS, Thrustmaster T500 Ferrari F1 default profiles.

Audio:
-Fixed Corvette C6R GT2 audio.
-Fixed McLaren SLR audio.
-Fixed a synchronization issue with Announcer sound triggers.
-Improved sound fading on replay cameras.
-Fixed an issue where broken gearbox sound for Aquila CR1 was different in Instant Replay.
-Fixed some sound trigger issues in Hungaroring.
-Tweaked and improved the color depth for realtime reflection.
-Fixed various graphical glitches on startup and when finishing a race.

Portal, In-game Browser and Online Protocol:
-Fixed an issue with dropdown list rendering in browser.
-Fixed issue with crashing if joining from external browser when restarting session.
-Added competition summary in the sidebar when clicking the competition banner.
-Various changes and improvements to the store pages.
-Added an icon next to User Name in the user profile to show the online status.
-In the Leaderboards, when you click in a user name the sidebar now displays information about the user.
-Fixed an issue with mail confirmation not getting received by the user.
-Temporarily disabled Gpos (global position) in Leaderboards.
-Various optimizations to the in-game Web Browser.
-Added ability to change e-mail in Account Settings.
-Added ability to delete account in Account Settings.
-Added ability to separate/de-associate your Steam account in Account Settings.
-Portal is now also available in French, Italian, German, Spanish.
-Added Brand Pages.
-Added redeem code system.
-Added Newsfeed.
-Improved the search functionality.
-Various fixes and improvements to the Leaderboard filtering.
-Revamped the User stats. The old basic stats are no longer available.
-Fixed an issue where Login was not functioning in Internet Explorer 10.
-Optimized Leaderboard stats caching.
-Fixed an issue where in the leaderboard side pane the top 10 avatars would not appear correctly.



Tags: R3E, RaceRoom Racing Experience, update, changelog, V0.2.3.2769, simbin studios, free-2-race, free-2-play


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