
ZoomProject Motor Racing/GT Revival/GTR RevivalAlle BilderAm 16. Januar 2026 hat sich Straight4 Studios mit dem ersten Update für Project Motor Racing in 2026 aus der "Feiertagspause" über Weihnachten und Neujahr zurückgemeldet.
Das Update beinhaltet nach offiziellen Angaben "eine Reihe von Verbesserungen in den Bereichen Grafik, Leistung, KI-Verhalten, Strafsystem, Audio und Strecken. Der Schwerpunkt liegt auf Bereinigung, Konsistenz und seit langem bestehenden Randfällen, wobei die Verbesserungen direkt auf dem Feedback der Community basieren."
Das zur Version 1.5.0.5 veröffentlichte Änderungsprotokoll enthält entsprechend eine ganze Reihe von Einzeleinträgen gegliedert nach den Hauptkategorien in die die Fehlerbehebungen und Anpassungen fallen. Simracer die im Detail nachvollziehen wollen, was die Entwickler geändert haben, erhalten so die Chance sich über alle Änderungen zu informieren und können herausfinden ob ihnen selbst aufgefallene Unzulänglichkeiten behoben wurden.
Project Motor Racing - Patch Notes – Version 1.5.0.5 (16.01.2026):
GRAPHICS, PERFORMANCE and DISPLAY
-Simplified and fixed VSync handling
-Frame rate limiter is now always available.
-Double and triple buffering options have been removed.
-Increased maximum frame rate limit to 180 FPS.
-Removed the "Off" option from the frame limiter.
-Added support for AMD FFX SDK 2.0, improving upscaling and performance compatibility.
-RADAR SYSTEM and RACE AWARENESS
-Radar System polished and optimised with smoother rotation
-More accurate proximity warnings
-Corrected vehicle length alignment (front-to-rear)
-Fixed issues where yellow flags and backmarker voice-overs could trigger from inactive cars in online sessions.
-Fixed issue where the radar could throw an error after pausing and restarting a session.
-Improved overall radar stability and accuracy, especially online.
PENALTY SYSTEM and TRACK LIMITS
-Refinements to penalty detection and messaging
-Off-track penalties now require all four wheels to be on a non-drivable surface.
-Added clearer feedback messages: Under Investigation and No Further Action
-"Under Investigation" will no longer appear on the first lap of Practice or Qualifying.
-"Under Investigation" notifications now clear correctly when entering the pits.
-Improved penalty calculations
-Distance-gained factor is now clamped to prevent excessive penalties.
-Fixed cases where AI penalties could be assigned to incorrect track sections.
-Fixed known cases where AI penalties could be assigned to incorrect track sections.
-Fixed known cases where pit lanes could be exploited without penalties on certain tracks.
-Fix to unfair penalties for minor track cuts.
AI IMPROVEMENTS
-Improved collision behaviour between player and AI cars.
-Reduced excessive sliding and brake locking on LMDh AI opponents.
-Improved tyre grip behaviour for LMDh AI opponents.
-Fixed brake and tyre heat spikes for AI opponents.
AUDIO IMPROVEMENTS
-Improved collision audio response.
-Attenuation tweaks to turbo and backfires.
-Added low-pass filtering to car-to-car scrape audio for improved realism.
MULTIPLAYER and STABILITY
-Fixed crashes when accessing multiplayer with missing or invalid driver profile data.
-Fixed a crash when opening the driver profile menu with invalid profile entries.
-Speculative fix for broken multiplayer replay loading.
CAREER and GAME FLOW
-Removed hardcoded career length, allowing more flexible progression.
-Default session time changed to 10:00 AM with light rubbering.
-Updated French localisation for tyre compounds.
VEHICLES
-Numerous fixes and improvements across GT and Group C cars.
TRACKS and ENVIRONMENTS
-Numerous fixes and refinements across many circuits.
-Additional environment improvements.
INPUT and CONTROLS
-Fixed an issue where the pit limiter might not turn off automatically after rebinding inputs.
-Improved controller behaviour consistency across platforms.
GENERAL FIXES and POLISH
-Fixed multiple crash scenarios across physics, audio, radar, multiplayer, and UI.
-Improved data validation and cleanup for collision and penalty systems.
-Numerous smaller stability, performance, and visual polish improvements throughout the game.
+ 18.01.2026 MK
News zum Thema
- Project Motor Racing: Update V1.5.0.3 und Hotfix mit neuem Feature und weniger Fehlern (26.12.25)
- Project Motor Racing: Roadmap skizziert und Entlassungen (18.12.25)
- Project Motor Racing: Update V1.5.0.2 ruft zum Service (13.12.25)
- Project Motor Racing: Update V1.5.0.1 ist vorgefahren (30.11.25)
- Project Motor Racing: Release-Trailer, Patch 1.5-Details, Roadmap kommt (28.11.25)
- Project Motor Racing: Zwei neue Videos (07.11.25)
- Project Motor Racing: Gameplay- und True2Track-Trailer, neue Fahrzeuge und SimRacing Expo (17.10.25)
- Project Motor Racing: Multiplayer-Trailer, neue Fahrzeuge und Sebring (27.09.25)
- Project Motor Racing: High-Octane-Trailer, neue Infos zu Fahrzeugen, Strecken und Features (29.08.25)
- Project Motor Racing: GIANTS Software mit Le-Mans-Siegerfahrzeug und Racing-Rigs vor Ort (08.08.25)

