Expeditions: A MudRunner Game - Produktpflege und Update 3 fuer Public Beta zur Saison 2

Mit einem Doppelupdate wurde in dieser Woche Expeditions: A MudRunner Game bedacht. Alle Details zum Update 9 und Update 3 für die Public Beta zur Saison 2, können hier nachgelesen werden.

Expeditions: A MudRunner Game - Produktpflege und Update 3 fuer Public Beta zur Saison 2Expeditions: A MudRunner Game - Produktpflege und Update 3 fuer Public Beta zur Saison 2  ZoomExpeditions: A MudRunner Game Bilder vom 31.01.25Vor dem großen Saison 2-Update im Februar, hat Saber Interactive zu Beginn dieser Woche das Update 9 für Expeditions: A MudRunner Game veröffentlicht. Die jüngsten Produktpflegemaßnahmen adressieren kritische Fehler und bringen Verbesserungen der Benutzeroberfläche und verschiedene zusätzliche Änderungen.

Zum Start in das Wochenende wurde am Freitag, 31. Januar 2025 eine weitere Überarbeitungen für die Saison 2-Spielinhalte enthaltene Aktualisierung veröffentlicht. Die mit den beiden Updates verbundenen Überarbeitungen werden nachstehend genauer im jeweiligen Änderungsprotokoll aufgeschlüsselt.

Expeditions: A MudRunner Game - [Public Beta Branch] Season 2 update 3 - 31.01.2025-Changelog:
UGV CR-G0 fixes:
-Reworked the UGV’s inventory UI
-Fixed an issue where the UGV's inventory would disappear after re-entering the expedition from the main menu
-Fixed an issue where spent batteries became renewed after recovering the UGV to a truck
-Fixed an issue where the warning popup about a lack of required equipment was shown even when items had been added to the UGV's inventory
-Fixed the "High water level" warning that appeared when a UGV had passed through a pressure plate
-Removed the ability to recover a UGV to another map if a "Generator" module was built there
-Fixed an issue where the UGV damage details was displayed incorrectly
-Fixed an issue where UGV’s modules didn’t change color after selecting certain skins

Generator fixes:
-Fixed the Generator tips in the base module UI
-Added the ability to transfer fuel from the module to a truck by double-clicking
-Fixed the display of the Generator icon on the map and in the Objects menu in the map UI

Replayability system fixes:
-Fixed an issue where the Exterior sticker menu was unavailable after purchasing a sticker for the tokens and entering the main menu

Metal detector rework fixes:
-Rebalanced the electricity consumption by the Metal detector
-Reworked the Metal detector’s scanning effects, including removing the icons of content found by the Metal detector

Specialists fixes:
-Increased the surface traction parameter of the specialist Park Won-shin
-Increased the scouting radius when using the specialist Park Won-shin

Co-op fixes:
-Fixed missing truck collisions after building the "Helipad" module
-Fixed an issue where item counters are reset to 1 when the guest transfers to the host's car
-Fixed task tracking focus switching for all players in a co-op session when a guest changed it
-Fixed cropped platform icon in the Manage Party pop-up
-Fixed an issue where players colors didn’t match to their role in a co-op session

Additional fixes:
-Fixed an issue where task tracking would disappear after moving to another map or cave
-Fixed an issue where headlights and an engine were visible in the phantom mode when selecting a teleport location using the "Helipad" module
-Fixed the layout of the Specialist list in the HQ: it cropped the last card
-Removed the ability to use the "Cargo Drone" module on another map where it wasn't built
-Fixed an issue where the amount of all consumable resources in the HQ wasn't calculated correctly
-Reduced the size of icons: "required for an expedition" and "selected specialists"
-Fixed fog of war display when opening a ground’s map after entering to a cave
-Added sounds for the Mercedes-Benz Unimog U2450L
-Fixed a clipped fender on the Khan Marshall
-Fixed duplicated black color in the Traun BR-0D’s colors list in the Customize menu
-Fixed an issue with the skin selection UI in the Customize menu
-Fixed the optical effects which shone through a truck

Known issues:
-If the roof camera is in use, it will fly underground after a truck change
-It is not possible to press the 'Show all rewards' button on the map by pressing the space bar, although it could be submitted by clicking on it
-Blurred textures with frozen patterns on a number of trucks
-Objects could be randomly highlighted on the map
-The host’s driver model is missing when a guest uses the "Helipad"
-There is no cell for electricity in the "Main warehouse" module
-Signal repeaters icons don't remove from a map after the re-deploy
-Phantom mode for cargo drones will not activate if a drone collides with another drone or a truck after evacuation

Expeditions: A MudRunner Game - Patch 9 28.01.2025-Changelog:
Critical fixes:
-Fixed a number of issues with Scheme C for gamepad
-Fixed display of built bridges on the global map
-Fixed the performance issue on Xbox Series in co-op mode when one of the players is using binoculars
-Fixed the issue with camera inversion in the garage
-Fixed the сollision with the Intelligence center base module

UI:
-Highlighted quest points on the map when choosing a deployment zone
-Added landmark for the drone on minimap
-Added icon for installed anchors
-Added the highlighting of the gatesOn the deployment screen if the expedition stage leads to another map
-Added the honk button to Scheme B
-Fixed a number of bugs related to controls in UI
-Added the ability to open a map from a drone's HUD

Additional changes:
-Added Support of Map Mods for Coop mode
-Added Functionality for Recommended Deployment zone
-Added PlayStation Activities for Season 0 and Season 1





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Expeditions: A MudRunner Game

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