ZoomAutomobilista 2Bilder vom 28.11.21Am Samstagabend hat Reiza Studios die Version 1.3.0.0 für Automobilista 2 freigegeben. Wie bereits in der großen Vorschau zum Update ausführlich behandelt, erfährt die PC-Rennsimulation eine weitere große Überarbeitung in der Simulation der Antriebsstränge und des Reifenmodells und bringt ein neues Force Feedback-Profil sowie viele Fehlerkorrekturen und Detailverbesserungen.
Auf Grund des Umfangs der Physiküberarbeitungen müssen alle Fahrzeugsetups auf die Originaleinstellungen zurückgesetzt werden, da anderenfalls das Fahrerlebnis durch die nicht mehr zur neuen Version passenden Abstimmungen negativ beeinflusst wird.
Zoom Bei den Spielinhalten stehen mit dem VW Polo und VW Virtus die aus der Acelerados-Demoversion bekannten Fahrzeuge in der TSI Cup-Klasse nun auch in der Rennsimulation zur Verfügung und die Azur-Rennstrecke wurde gegen eine mit der Hilfe von Laserscandaten verbesserte Version ersetzt.
Neben dem neuen FFB-Profil "Default+", ist in V1.3.0.0 eine Fahrerprofilseite und das schon seit längerer Zeit erwartete Multiplayer-Bewertungssystem als öffentliche Betaversion enthalten.
Für die kommende Tage hat Reiza Studios weitere kleine Hotfix-Updates angekündigt, mit denen Optimierungen erfolgen sollen bevor dann in der kommenden Woche auch die Racing USA Pt2-Erweiterung erscheint, deren Spielinhalte über einen längeren Zeitraum verteilt veröffentlicht werden.
Automobilista 2 - V1.3.0.0-Changelog:
IMPORTANT: You must delete your Automobilista 2savegame[User Profile Number]automobilista 2tuningsetups to reset your car setups to their original settings - failure to do so may result in a broken driving experience (it is not necessary to delete your other game settings).
IMPORTANT: The extent of the physics changes means that a reset of Time Trial leaderboards will finally taking place in the coming days, so don´t bother much with previous lap times & setups.
CONTENT
-Added Volkswagen Polo and Virtus to TSI Cup class
-Added updated Azure 2021 (replacing old Azure))
GENERAL
-Added support for customizing AI driver names and personalities (See Information for Customizing AI drivers in AMS2 V1.3 for details)
-Minor revisions to shadow cascading parameters, slightly improving shadow quality especially for HIGH and lower settings
UI and HUD
-Added driver profile statistics page
-Added minimum rating information to server browser
-Lobby Page: Condensed mutually exclusive icons to one field; Switched to short vehicle names; Added player rank information.
-Extended player interaction pop-up to include remote player profile information; Added Steam profile link and friend request button.
-Added Full variant tachometer (default option for new profiles)
-Reordered vehicles by names/numbers in the vehicle selection screen
-Revised and corrected all UI vehicle information, addressing several innacuracies
-Updated label of Exit to Main Menu button on multiplayer session results screen
-Fixed session overview and pre-event menu alignment
-Fixed race session settings being incorrectly displayed on test day session overview
FFB
-Added DEFAULT+ profile
-Exposed FFB gain per vehicle to FFB script files.
-Adjusted base gyro/damping FFB calculations
-Reduced FFB parking force multiplier to minimise rattling when standing still
PHYSICS
-Extensive revisions to all tires and driveline models, with several corrections and improvements; the driveline updates include addition of elasticity moelling and fixing a bug clutch LSD preload calculation
-Revised ABS and Traction Control slip ranges and scaling
-Adjusted camber and toe step increments (now all camber and toe adjustments are +/- 0.1 degrees in cars that weren´t already set to that standard
-Revised default setups of all cars to a more suitable baseline
-Revised body drag coefficients of Sprint Race, Caterhams (all models) Caterhams, F-Classics, BMW M6 and M8
-Revised Ginetta G55 setup and aero distribution
-R-Retro Gen1: Moved diffuser center of pressure slightly forward
-Sprint Race: Slightly reduced brake torque, increased body drag coefficient, minor CoG height adjustment
-F-Vee: Reduced baseline steering lock by 1.5 deg
-Adjusted Super V8 FFB smoothing, wheel rates, raised default tire pressure
-Revised drag coefficients for
-GT3: Revised baseline rear downforce for all models for more accurate aero balance
-Ginetta G55: Revised default setup and aero distribution; Slightly reduced brake torque and default bias
-Sprint Race: Minor CoG height, diffuser adjustments Slightly reduced brake torque and adjusted default brake bias
-BMW M4: Minor default setup adjustments and aero revision, slightly reduced pneumatic trail
-Corvette C3: Revised driveline and suspension geometry
-Montana: Minor aero revisions
-Porsche Cup: Minor rear wing and default setup revisions
-Porsche Cayman GT4: Corrected error switching damper rates to non-existent fast dampers
-Revised BMW M6 / M8 body drag coefficent (contributes to BoP)
AI
-General AI calibration for all cars (further fine-tuning still in ordee)
-Bathurst: Revised AI performance
-Adjusted AI Grip multipliers for Kansai, Oulton, Nurburgring, Donington, Santa Cruz, Spa 1993 to minimise gaps to player performance based on spreadsheet results
-Adjusted AI corner cut scale to reduce corner cutting by the AI
-Adjusted F1 AI field spread
-Adjusted GT AI brake distance offset
AUDIO
-Updated tires´ road rolling sounds (slightly "drier" with less "windy" artifacts in it.
-Updated samples for external camera instead of filtered sample for dry / wet road sounds.
-Revised AJR Nissan V6 engine
-Porsche GT3-R: Fixed issue where transmission became inaudible off throttle
-Porsche Cup: Corrected surface sounds
-Mclaren 720S: Fixed missing traction control sound
-Adjusted traction control sounds
TRACKS
-Virginia: Several graphical and physical corrections; Minor AI tweaks (North pit layouts); Adjusted brake marker positioning
-VeloCitta: Further track adjustments according to latest reference material
-Bathurst: Fixed hotel railing transparency in fog conditions.
-Kyalami Historic: Fixed red building zfight, Crowds LODs, some minor static object LOD pops; minor Z-Fight in treeline
-Campo Grande, Ibarra, Imola, Imola 1972, Imola 1988, Imola 2001: 3d crowd LOD fixes
-Goiania: Minor LOD fixes
-Monza 1991: Fix hole in grass at Della Roggia Chicane
VEHICLES
-Mercedes E190 DTM: Fixed windscreen issue
-Caterhams: Fixed right front cockpit tire spinning the wrong way
-Copa Montana: Fixed sticker LOD issue
-Chevette: Textures updates and fixed light issue
-Puma GTB: Fixed cockpit external mirror flickering
-Porsche 911 RSR: Corrected cockpit camera position
-Corvette C3: Corrected cockpit camera position
-F-Classic G3M1: Fixed RPM display bar
-Passat HC: Fixed bonnet camera position
-Sprintrace: Corrected RPM lights
-Kart Shifter: Corrected RPM lights
-Corrected look back camera for: ARC Camaro, F-Classics (all models), F-Retro V12, Lotus72E, Metalmoro MRX P4, McLaren F1 LM
-BMW M6 GT3: Fixed display lap time issue
-F-Trainer Advenced: Fixed cockpit dashboard issue
+ 28.11.2021 MK
News zum Thema
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- Automobilista 2: Demoversion mit TSI Cup by Acelerados ist da (19.11.21)
- Automobilista 2: Aufregender Monat steht bevor, viele Neuerungen (06.11.21)
- Automobilista 2: Viele Verbesserungen mit V1.2.5.1, Vorbereitungen für den Jahresausklang (05.11.21)
- Automobilista 2: V1.2.4.4 behebt merkwürdige Fehler und bringt kleine Überarbeitungen (23.10.21)
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- Automobilista 2: V1.2.4.1 mit großer Überraschung, vielen Verbesserungen und Monza-DLC (03.10.21)
- Automobilista 2: Monza-Rennstrecke soll bald erscheinen (24.09.21)
- Automobilista 2: BMW 2002 Turbo, Monza-DLC und aufregendes AMS2-basiertes Projekt (04.09.21)
- Automobilista 2: V1.2.3.0 mit Corvette C3 und verschiedenen Verbesserungen (04.09.21)
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