Automobilista 2: 2 neue Fahrzeuge und viele Verbesserungen mit V1.6.7 bis V1.6.7.2

Simracer erhalten mit der neuen Version 1.6.7 und weiteren Updates für Automobilista 2 Zugang zu zwei neuen Fahrzeugen und Rennserien und kommenen in Genuss grundlegender Überarbeitungen die das Rennfahren noch realistischer machen.

Automobilista 2: 2 neue Fahrzeuge und viele Verbesserungen mit V1.6.7 bis V1.6.7.2Automobilista 2: 2 neue Fahrzeuge und viele Verbesserungen mit V1.6.7 bis V1.6.7.2  ZoomReiza Studios hat für Automobilista 2 innerhalb der vergangenen 7 Tage gleich mehrere Aktualisierungen für seine PC-Rennsimulation bereitgestellt. Den Auftakt machte am 30. August die neue Hauptversion 1.6.7, welche mit dem Formula Vee-Monoposto und Ligier JS P4 zwei neue Fahrzeuge enthält. Der Ligier JS P4 erweitert dabei nachträglich das Endurance Pack Pt3.

Auf physikalischer Seite wurden einige aerodynamische Anpassungen vorgenommen die zu etwas stärkeren Windschatteneffekten und einer geringeren Gierempfindlichkeit der Heckflügel bei Fahrzeugen mit hohem Abtrieb führen. Version 1.6.7 enthält außerdem Überarbeitungen der Laufflächen für Straßenradialreifen und bringt die Wiedereinführung der Fahrzeug-Reset-Funktion, die nun sowohl voll funktionsfähig als auch optional in einer MP-Umgebung ist.

Mit den am 3. und 4. September veröffentlichten Updates auf V1.6.7.1 und V1.6.7.2 wurden verschiedene Unstimmigkeiten behoben und und weitere Optimierungen vorgenommen. Wie immer kann anhand der offiziellen Änderungsprotokolle nachvollzogen werden, welche Änderungen im Detail erfolgt sind.

Automobilista 2 - 1.6.7.2-Changelog:
UI and HUD
-Fixed Antiroll settings being incorrectly disabled for all cars
-Fixed in-game options menu navigation order

PHYSICS
-Ligier JS P4: Corrected rear spring asymmetry; Adjusted brake thermodynamics

VEHICLES
-Ligier JS P4: Added final ai drivers and liveries; Fixed LOD issues with mirrors and rear fender mesh; Improved telemetry logo resolution
-F-Vee Gen1: Fixed engine issue from previous build; Prevented Seatbelt clipping thorugh car body
-F-Vee Gen2: Prevented Seatbelt clipping thorugh car body
-McLaren 720s GT3: fixed rain light LOD issue
-F-Ultimate Gen2: Added missing WINGS override for custom liveries
-F-Trainer (All): Revised FFB

Automobilista 2 - 1.6.7.1-Changelog:
GENERAL
-Fixed duplicated class position number in final race results screen in MP after participants had disconnected
-Fixed possible CTD cause for users with Thrustmaster display devices at the end of a multiplayer race
-Added 30s delay for repeated uses of vehicle reset in MP sessions

UI and HUD
-Fixed redundant anti-roll and bump stop ranges being displayed on setup screen for cars that don´t have those adjustments

PHYSICS
-Further adjustments to drafting effects
-Further minor adjustments to street radial and F-USA speedway tires (all gens)
-Alpine A110 GT4: Minor adjustments to bodywork drag and brake torque
-Copa Fusca: Minor tread adjustments
-Superkart: Minor tire and aero adjustments; Adjusted camber range (setup reset recommended)
-Adjusted front / rear toe settings for Super V8 and Caterhams (Setup reset recommended)
-F-Vee Gen2: Adjusted weight distribution and default front tire pressure
-Revised FFB for Formula Vee (both gens), Ligier JS P4, Ligier JS2-R, F-Inter,

AI
-AI calibration pass for Copa Fusca, Superkart, Ligier JS P4
-Added Ai roster for Ligier JS P4
-Updated Formula Vee Gen2 AI roster to include new driver and livery names

AUDIO
-Fixed relative interior to exterior engine sound pitch incosistencies for Copa Classic B, Copa Classic FL, Copa Fusca, Copa Uno, Hot Cars
-F-Vee (both gens): Adjusted tire scrub and skid sounds

TRACKS
-Revised trackside cameras for Barcelona, Cascais, Cleveland, Daytona, Hockenheim, Imola, Indianapolis, Interlagos, Jerez, Kansai

VEHICLES
-Ligier JS P4: Added two new liveries; Improved mesh on bonnet in cockpit view; Added further cockpit details and animations
-F-Ultimate Gen2: Added extra dirt to all paints and carbon fiber materials, updated LEDs emmissivity and textures, updated display; new override paint materials replacements with orange peel and extra dirt
-Aston Martin Vantage GT3 Evo: Added missing carbon paint override
-McLaren 720S GT3 Evo: fixed wrong livery overrides path
-F-Vee Gen1: Further adjusted cockpit POV
-Mini Cooper S 1965: Adjusted driver's head position in the driver animations
-F-V10 Gen2: Adjusted rear suspension animations

Automobilista 2 - V1.6.6.3 zu V1.6.7.0-Changelog:
CONTENT
-Added Formula Vee Gen2 Class
-Added Ligier JS P4 to Ligier European Series

GENERAL
-Fixed the presented race results being inconsistent across different users and third-party platforms
-Improved the precision of final race results and timings by more accurately detecting the order of finish line crossings
-Fixed multiplayer issue in which a retiree from the race would not show in final results Note: disqualified participants are also now included in the results but they go in last positions regardless of travelled distance due to infringement of rules
-Fixed multiplayer issue in which a participant that had finished the race but left the session before the final results would not show in final results
-Fixed Multiplayer issue in timed races which could lead to some participants doin one extra lap and spoiling final race results
-Safety car is now excluded from the final arbitrated race results in multiplayer
-Added further session and scoring logging information to multiplayer logs (MP hosts and clients continue to be encouraged to submit these logs for evaluation in the event of troubled sessions)
-Fixed vehicles moved to track via reset button not being ghosted (they are now ghosted for 6s)
-Fixed MP vehicle collidable state not properly replicating to remote clients after vehicle reset is used
-Recently added extra road reflection now also affects the road outside the racing line at a lower intensity, Reduced the intensity of the recently added extra road reflection
-Fixed inconsistent cockpit exposure being set to whichever vehicle loaded last

UI and HUD
-Added Multiplayer Realism option to allow / disallow vehicle reset to track
-Added option to disable HUD live edit messages (Gameplay > Display)
-Added new HUD Options ICM page to allow editing of some HUD options on track
-Enabled HUD map mode option on the in-game gameplay options screen
-Fixed some HUD live edit messages still duplicating instead of replacing existing messages of the same type
-Add support for toggling all repairs on and off in one action and group setting suspension and brake repairs on pit strategy editor page

PHYSICS
-Revised Road Radial tread physics (F-Vees, Opala 1979, Opala Old Stock, Copa Fusca, Camaro ZL1, Caterham Academy, Copa Truck, TSI Cup
-Minor adjustments to tread friction fade with velocity to F-Dirt, GT1 and Group C
-Slightly reduced yaw sensitivity of rear wings in high downforce cars
-Corrected minor inconstiencies with yaw aero losses for Mercedes Evo 2 and Sprint Race
-Slightly increased drafting effects
-Copa Fusca: Adjusted suspension rates, camber, toe settings and track width (setup reset required)
-TSI Cup (All models): Added minor amount of positive lift on both ends

AI
-Implemented new function to scale center of gravity for AI physics and improve balance in cars with substantial front or rearwards weight distribution cars
-Various adjustments to AI center of gravity height scalar, bringing it closer to original physics
-Various adjustments to AI oval parameters for better performance and racecraft
-Further brake usage adjustments for F-Classics and F-HiTech Gen1
-Further reduced AI lateral rates for classes in which AI were still prone to jerky lateral movements
-Daytona Road Course: Adjusted the corridors around T1 and the chicane

AUDIO
-Adjusted interior rumblestrip sound for road legal cars
-F-Vee (both gens): Adjusted chase and external view engine sound pitch
-Ligier JS2-R: updated transmission sound

TRACKS
-Adjusted start / finish trigger to more precisely match textured S/F line in various tracks where that wasn´t already the case
-Nürburgring 2025: Removed some unwanted ads from 24h layout
-Daytona Oval: Moved safety car parking near the piane exit: Oval is now configured as Superspeedway
-Barcelona: Moved finish line from the light gantry to the white lines near the front of the grid boxes
-Road Atlanta Grid boxes are now moved behind the checkered finish line (extending up the hill past the fox bridge)

VEHICLES
-Calibrated and normalised 'Cockpit Exposer %' for all non halo Formulas, Prototypes P2-P4 and Karting
-Corvette Z06 GT3R: added extra dirt on all exterior materials, modified orange peel parameters and texture; modified windscreen texture and banner material; fixed number plate mesh z-fighting
-Reduced downshift and throttle release backfiring scalars for GTP, GT3
-Puma P052: Adjusted RPM LED range



Tags: AMS2, AMS 2, Automobilista 2, 1.6.7, 1.6.7.1, 1.6.7.2, update, patch, aktualisierung, infos, changelog


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