Zweiter Patch für die PC-Version von Codemasters Rallye- und Offroad-Rennspiel Colin McRae: DiRT 3.
DiRT 3 - PC-Patch V1.2-Changelog:
-Resolved an issue which could prevent the user successfully saving with profiles that contained unicode characters
-UI elements are no longer incorrectly displayed in Gymkhana
-Improvements to input system, supporting multi-device action maps. The user can now set button configurations to span multiple devices; previously a bug would cause these settings to be lost upon game restart
-Corrected various spelling mistakes across all languages
-Reset line corrections to prevent potential ‘out of world’ or ‘driving into crowd’ issues on several tracks
-Corrected an issue which could, in rare circumstances, prevent the display from rendering in the event of 16xCSAA being selected
-Steering wheel no longer jolts to the left in the race reward screen
-Removed an incorrect limitation which could cause VSync to lock the refresh rate to 60Hz on a 120Hz system
-Physics output to motion simulators is now correctly faded out at the end of a race, preventing some situations within which motion would continue after crossing the finish line.
-Adjusted head camera configuration to avoid excessive vibration effects when VSync is disabled
-Front end menu improvements for multi-display systems, correcting a small number of visibility issues
-Improvements to GPU detection, correcting a potential issue which in some circumstances could prevent SLI scaling operating correctly with DirectX 11
-Implemented native stereoscopic support for compatible devices.
-Inclusion of a benchmarking utility, simplifying the process of gathering performance statistics
-Various stability fixes
07.10.2011